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The Quacks of Quedlinburg: Alchemists Expansion gurps not until that challenge is

SKU: 32058505290
4.2
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Description

not until that challenge is met by a certain party of adventurers

Adeptus Mechanicus Fist of The Omnissiah

MASS MUTATION STARTER SET: This set contains two ready-to-play 36-card decks

Timed Attack and Trial

Blindwater Congregation Heavy Warbeast - Swamp Horror

The Quacks of Quedlinburg: Alchemists Expansion gurps not until that challenge isThe Quacks of Quedlinburg: The Alchemists introduces nightmares, obsession, and hysteria to The Quacks of Quedlinburg base game, with players working in new laboratories to distill essences that can free the citizens of Quedlinburg from these afflictions. The Alchemists can be played with just the base game or combined with The Herb Witches expansion. Minimum Recommended Age 10 Average Play Time 45 Minutes Players (Minimum) 2 Players (Maximum) 4

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