You can find damaged copies for as little as $6.99, while heavily played (HP) cards can jump to $7.28, followed by moderately played (MP) cards fetching closer to $13
It probably helps that Pip-Boy 3000 looks like the sort of Universes Beyond card that's very unlikely to see a reprint: There's hardly a more Fallout -esque card than this one, and WotC has thus far been very reluctant about reprinting cards from IP they don't own
I should have edited it, but it was late and I was tired
The deck has a fantastic early ramp package, mixing a blend of the usual suspects with unique picks that help this deck feel different: Inspiring StatuaryInspiring Statuary Nature's LoreNature's Lore Sword of the AnimistSword of the Animist From there, the deck curves out well with high-value Equipment that even decks not focused on the archetype could make great use of: Trailblazer's BootsTrailblazer's Boots Champion's HelmChampion's Helm Darksteel PlateDarksteel Plate It doesnt rely on high value spells it only has 10 cards mana value five or more, partially because itll sink a decent amount of mana into equip costs
Its less about flash and more about warmth exactly why Trainer Gallery cards resonated
You want to play a control / combo or durdly deck You'd prefer avoiding the combat step, if possible You want to play an aggro deck but want to focus on going tall instead of going wide You want a deck that you can upgrade / optimize whose best cards aren't super expensive (some of the best Vampire cards are pricey!) If you like where this deck is going, then great