Holding up mana or on-board effects each turn cycle loses you way more tempo than in 1v1 Magic
Quoting the Comprehensive Rules: 704.5q If a permanent has +1/+1 and -1/-1 counters on it, then pairs of a +1/+1 and -1/-1 counter are removed from it as a state-based action. Whenever you add a positive or negative counter to a creature, you first remove the opposite counter the creature may have
A way to help make that quick is by forcing a ton of card draw onto your opponent, something Forced Fruition does very easily, turning any spell cast into a forced seven card draws
C Common Crystal Miracle X TRAP Counter When a Spell/Trap Card, or monster effect, is activated: Destroy 1 "Crystal Beast" card you control, and if you do, negate that activation, and if you do that, destroy that card
Master Duel Deck Statistics Tournaments only Average size: 44 cards | Average cost: 612 + 684 Top Extra Deck automated based on the last few weeks of Ladder + tournament decks Sample Deck Jun 2024 Master V June 29th, 2024 Mr
Sorry for the confusion