A 3/4 for 4 with Evasive is a decent body, but at only 1 lore, you aren't going to be advancing your win condition all that much with her

Here's some suggestions: Ramp: Food Chain, Selvala, Heart of the Wilds, Wayward Swordtooth, Growing Rites of Itlimoc, Nissa, Who Shakes the World Draw: Tribute to the World Tree, The Great Henge, Augur of Autumn, Lurking Predators Removal: Kenrith's Transformation, Beast Within Tutor: Invasion of Ikoria, Finale of Devastation, Worldly Tutor, Green Sun's Zenith, Natural Order Protection: Heroic Intervention, Cavern of Souls, Allosaurus Shepherd, Veil of Summer, Commander's Plate Big Pumpers: Zopandrel, Hunger Dominus, Craterhoof Behemoth, Rhonas the Indomitable, God-Eternal Rhonas, Unnatural Growth Lands: Turntimber Symbiosis, Bala Ged Recovery, Nykthos, Shrine to Nyx, Gaea's Cradle, Castle Garenbrig, Boseiju, Who Endures, Yavimaya Hollow, Ancient Tomb, War Room, Homeward Path, Bonders' Enclave, Witch's Clinic Also this deck in particular has a TON of burst draw -- Rishkar's Expertise, Return of the Wildspeaker, Hunter's Prowess, etc

It was the prevalence of this card in modern that brought it to my attention as a serious card for general use
This deck packs a variety of ramp spells like Rampant Growth, Arbor Elf, and Overgrowth to let you accelerate into Gargos and get ahead of your opponents
Especially as well be seeing more Location cards in future sets
These are Belle: Strange But Special and A Whole New World